![]() Added more traverses for zombies to get to you. Buffed galvaknuckles so it's 1 hit kill up to 15, before it was round 14. Added the correct ammo stats for the upgraded PPSH-41. Fixed a bug were you couldn't melee when holding the MK-11. Call of Duty: World at War Nexus - Mods and Community Hot mods More hot mods Join the largest modding community Register Already have an account Log in here More mods Explore all mods New today 0 New this week 0 Latest Popular (30 days) Popular (all time) More Trending Random Updated 83.4MB 11 314 589KB 30 861 67.4MB 4 235 58.4MB 30 845 102. Fixed a bug were the game could crash if you're in laststand and try go with the zipline/watershoot/escape truck in the EE. Fixed another spot where powerups could spawn outside the map. Fixed an open window that you couldn't shoot through. Fixed the out of map exploit in the house by deadshot daiquri The zombie spawning is improved, the map is now harder and more hectic! Added a clip to a wooden pole under the outside stairs of the yellow house.įixes and changes in Nuketown Remastered 1.2: Fixed some places where powerups could spawn outside the map where you killed zombies. The blue house will only have 1 debris so the zombies can get out of the house in some way. Fixed an issue where zombies start spawning in the blue house without actually opening to the blue house. Fixed Mule Kick in coop where if you went down and someone revived you, you'd still keep your third gun. Fixed the game breaking glitch that made you get stuck on the ramp by Deadshot Daiquri. Fixed a hole in the ground where you could see through the map in the yellow house garden next to where a shield part can be. And no more black and white vision after taking a Time Warp powerup. Fixed the vision glitch that happens when the map restarts automatically after dying on solo. Changed it so you have the normal ray gun and not the upgraded one when you go down with QR on solo. Changed it so you can now both have the rake trap and the zombie shield in your inventory. ![]() Also Ege115 essentially brought the map together with scripting, adding weapons, fixing bugs and so much more for months on end.įixes and changes in Nuketown Remastered 1.1: The map itself took me over a year to map. ![]()
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